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Poker Probabilities

The numbers behind the common decisions: how often hands are dealt, how often draws complete, and what each flop texture appears at.

Last reviewed 28 October 20265 sections2 min read

Every figure on this page is a count of combinations rather than an estimate. A 52-card deck produces a fixed number of possible deals, and the share matching any description is a matter of arithmetic.

The numbers assume no knowledge of other players' cards. At a full table some of the cards needed to complete a draw are already dealt, which is why these figures describe the long run rather than any single hand.

Five-card hands in a deck
2,598,960
Two-card starting hands
1,326 combinations, 169 distinct hands
Possible flops
19,600
Any pocket pair
5.9% of deals
Flush draw, flop to river
35.0%

Five-Card Hand Frequencies

These are the counts that fix the ranking order: a hand beats another because it occurs less often in a five-card deal.

1
Royal Flush

Ace through ten in a single suit. The hand cannot be beaten, only tied in games where two players share a board.

0.000154%4 combinations
2
Straight Flush

Five cards in sequence, all of one suit. Ranked by the highest card, so nine-high beats eight-high.

0.0014%36 combinations
3
Four of a Kind

All four cards of one rank. Known as quads; the fifth card settles ties between identical quads in shared-board games.

0.024%624 combinations
4
Full House

Three cards of one rank with a pair of another. The three-card part is compared first, the pair only after that.

0.1441%3,744 combinations
5
Flush

Five cards of one suit that are not in sequence. Compared card by card from the top; suits themselves never break a tie.

0.1965%5,108 combinations
6
Straight

Five cards in sequence of mixed suits. The ace plays high or low, so A-2-3-4-5 is legal while Q-K-A-2-3 is not.

0.3925%10,200 combinations
7
Three of a Kind

Three cards of the same rank. Called a set when two of them are hole cards, and trips when two come from the board.

2.11%54,912 combinations
8
Two Pair

Two separate pairs. The higher pair is compared first, then the lower pair, then the fifth card.

4.75%123,552 combinations
9
One Pair

Two cards of the same rank with three unrelated cards. The most common made hand that still wins pots regularly.

42.26%1,098,240 combinations
10
High Card

No pair, no straight, no flush. Hands are compared one card at a time, starting with the highest.

50.12%1,302,540 combinations

Frequencies are the share of all 2,598,960 possible five-card hands drawn from a single 52-card deck.

Hold'em Situations

SituationProbabilityNotes
Being dealt any pocket pair5.9%Roughly one deal in seventeen.
Being dealt a specific pocket pair0.45%Six combinations out of 1,326 starting hands.
Being dealt ace-king, suited or not1.2%Sixteen combinations out of 1,326.
Being dealt two suited cards23.5%Suitedness alone adds only a few percentage points of equity.
Flopping a set holding a pocket pair11.8%Counting flops that give three of a kind or better.
Flopping a flush draw with two suited cards10.9%Exactly two more cards of the suit on the flop.
Completing a flush draw from flop to river35.0%Nine outs with two cards to come.
Completing a flush draw from turn to river19.6%Nine outs with one card to come.
Completing an open-ended straight draw by the river31.5%Eight outs with two cards to come.
Completing a gutshot straight draw by the river16.5%Four outs with two cards to come.
The flop coming rainbow (three suits)39.8%Useful when judging how often flush draws appear.
The flop containing a pair16.9%Paired boards change how often full houses are possible.

The draw figures assume every out is live. Discount them whenever a card that completes your hand also completes a better one for someone else — the reasoning is on the pot odds page.

Counting Outs

Chance of hitting at least one out, from the flop
OutsTurn onlyRiver onlyTurn and river
24.3%4.3%8.4%
48.5%8.7%16.5%
612.8%13.0%24.1%
817.0%17.4%31.5%
919.1%19.6%35.0%
1225.5%26.1%45.0%
1531.9%32.6%54.1%
2144.7%45.7%69.9%

Flop Textures

FlopFrequencyWhy it matters
Three different suits (rainbow)39.8%No flush draw is possible on the flop.
Two of one suit55.0%Flush draws are live; bet sizing changes.
All three of one suit (monotone)5.2%Made flushes are possible immediately.
Contains a pair16.9%Full houses and trips become available.
Three of a kind0.24%Rare enough that most ranges miss entirely.
Three connected ranks3.5%Straights possible at once; check frequencies rise.

Pre-Flop Match-Ups

Approximate equities for the confrontations that occur most often, rounded to the nearest percentage point.

Match-upEquityKnown as
Pair against two lower cardsAbout 80% to 20%A clear favourite
Pair against two overcardsAbout 55% to 45%A coin flip, or race
Pair against a lower pairAbout 81% to 19%Dominated
Ace-king against a lower pairAbout 46% to 54%A race with an overcard advantage
Two overcards against one dominated cardAbout 70% to 30%Domination
Suited cards against the same cards offsuitTwo to four points betterThe value of suitedness

Exact figures shift with the specific cards, because shared ranks and suits remove outs from both hands. Treat them as the shape of the situation rather than as precise values.

Frequently Asked Questions

How often does a pocket pair flop a set?

11.8% of the time, counting flops that give three of a kind or better. That is roughly one flop in eight, which is why small pairs need a cheap entry and good implied odds.

How often do two suited cards make a flush?

They flop a flush draw about 10.9% of the time and complete it about 35% of those, so a flush by the river arrives in roughly four per cent of hands dealt suited.

Do these figures change in Omaha or short-deck?

Yes, substantially. Omaha deals four cards, and short-deck uses 36. Any chart written for 52 cards and two hole cards gives the wrong answer in both.

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